Joe Frambach

Musings and Misadventures in Travel and Technology

OMGWTFADD

Posted on May 22, 2010 - No Comments »

OMGWTFADD was originally coded in C++/OpenGL by Dave Wilkinson, Lindsey Bieda, and Bradley D. Kuhlman, taking first place in the PittGeeks 2nd Annual Open Source Game Coding Competition. This is a javascript remix using the HTML5 canvas element.

The game begins with 30 seconds of Tetris play, then the board rotates π for 30 seconds of Breakout play. If the ball misses the paddle, all bricks drop one spot.

To play, javascript must be enabled (Javascript is not enabled), and your browser must support the canvas element (canvas is not supported).

I started this project to learn more about canvas and jQuery, and in that respect it has been a huge success. Please keep in mind that this project is not finished. There is no end-game yet, and there are some collision bugs. I don’t think the pieces rotate correctly. I’ll add scorekeeping as soon as I figure out how to draw text on canvas.

Firefox users may encounter some lag due to not using WebKit :p and some issues with holding down keypresses. Chrome and Safari are recommended.

Click to start